
Syllabus: 1. Introduction to the Unreal Engine, interface elements, facilities management; 2. Objects, event handling; 3. Menu and interface; 4. The background effects; 5. Power-ups; 6. The game on the network; 7. Virtual reality games; 8. Packing game publication.
Total: 8 lessons - 2 hours.
Start: Feb 20 2016
Next: Feb 20 2016
End: Feb 20 2016
Next: Feb 20 2016
End: Feb 20 2016
Venue: Technical University of Moldova
Archive
20.02.2016